Anyone want this address?

This is a free wordpress blog I worked on several years ago; the address is (but you probably know that already.

Seven years later…like no time went by at all

whew, time warp time… well, in the Zzzzz post I wondered when my Windows XP music production system would croak. Well, that’s so long ago I actually replaced it with a Windows 7, which ITSELF croaked last year. Now I have a futuristic (ha) rack mount system running Windows 10 but best of all the main HDD is a solid-state. Speed demon man! Still using Ableton Live, now version 10 as main production software.

So much weird stuff has happened in software. Cakewalk software got bounced around to a bunch of companies, I think Sony was the last who finally killed it off. But in a weird twist, Sonar was resurrected by some rich guy, I think in Singapore? who has a fully working version of it FREELY available. ARE YOU KIDDING ME. It perfectly opens my old Sonar projects.

The biggest grief in trying to bring old projects and plug ins over to the new computer was the 64 vs 32 bit nightmare. How horrible that is I won’t even go into here (I went into it somewhere else.)

And yes, the Mac G3 still spins up and appears to work when I turn it on every year or two. The internal CMOS battery is long dead and all the display and date/time defaults have to be reset on every boot. If I ever do decide to use it more, I think those batteries can still be purchased and if worse comes to worse I can jury rig something.


Well, welcome to 2013. Life intervenes, etc. When I can write, I still use Ableton Live pretty much 100% of the time. Sometimes I idly wonder when my stalwart music system (still running Windows XP like a tank) is going to fade out and require me to replace it… until them I’m just going to keep using it and backing things up like mad.

I fired up the Mac G3 recently and it still perks along well. It gives me a nice feeling that I can reach back into old MIDI work from the 1990s – 2000s.

I haven’t been tracking Csound and Chuck very well the last couple years. I was unemployed for a while (guess when my blogs got most attention) but now working full time again takes precedence. I did buy Machine Musicianship by Robert Rowe and am studying that with a view to trying some music composition programming in Python.

R.I.P. Max Mathews: Pioneer of computer music

The influence of Max Mathews on all aspects of electronic, digital and computer sound and music is enormous. There is a great appreciation with recent photos of the grand old guy at by Peter Kirn.

Max Mathews appreciation at

Csound 5.14 released Autumn 2011

Casually following the release of 5.14 on the nabble mailing list indicates this seems like a good release, particularly for Windows users. An early tester reported “flawless” operation on Windows 7 (i7 processor).

Go to the link shown above for readme files and an installer for Windows.

Here are the release notes as an OpenDocument Text file: Csound Version 5.14 Release Notes

last modified 20110304

Exciting development (if you regard documentation as exciting)

Some people have put together what is basically a wiki-style documentation project for Csound and its hot new front end QuteCsound. This is part of a project called FLOSS (for Free (Libre) Open Source Software).

There’s a discussion of the project on the Csound forum at this URL

This is still being produced but it has great potential. As I mention/gripe about frequently, Csound is so old and so huge, that to get a handle on it at all is difficult. Sort of like trying to eat an entire hippo for dinner…

In other news….Built versions of Csound 5.12 for Windows have had quite a few bumps along the road … keep checking the forum rather than soundforge to figure out if you want to get that version…

Also .. I don’t know what the deal with is, or why the Csound forums are hosted there. In any case, here’s the new (?) link to it

New basic Csound tutorials on youtube

I just happened across these by accident. Apparently they have only been uploaded within the last few weeks.

He shows how to get your first sound out of Csound using the QuteCsound front end.

Search for user “ketchupok” or here are some direct links:

Configure QuteCsound:

60 second intro to Csound (using QuteCsound front end)

I think he may be assuming a little more expertise than a beginner might have, but in any case well worth checking out his short videos.

He’s also using a Macintosh, although the principles are supposed to be the same over all platforms.

Awesome studio/back to Csounding…

Wow and double wow

OK, this week I was able to go to an open house at Southwestern College in Chula Vista (just south of San Diego, Calif.) and get a quick tour of the amazing recording studio that has been recently finished there. It’s a resource for their courses in recording engineering technology. I believe I heard that between $5 and$6 million was spent on it.

You can see pictures, panoramic views and see equipment lists here: Southwestern College studio complex

I am really envious of the students who get to work in this facility, and the musicians who’ve been able to record there. The professor, Jay Henry, who designed it from the ground up, also knows his stuff to an amazing degree. Check it out…

More Csound progress…

OK, lately (finding myself with a little extra spare time) I plunged back into Csound. In particular, I was working with some files I gathered over the years; some from the thonk processor, a few recorded with a tiny MP3 player on a city bus, and other random field and noise recordings. Nothing was really exciting me sonically, so I thought I’d delve back into the (extensive) granular synthesis and resynthesis tools available in Csound.

(Aside: Each time I do this I feel like I’m learning it from the ground up. Lesson: you definitely need to use it regularly to stay current!)

So I went and ran the various granular synthesis demo programs and listened to them to try to figure out if that kind of processing would allow me to get the sounds I think I’m interested in. There are several opcodes you can use to process either mathematical data or audio samples with granulation.

These are: grain, grain2 and grain3 (the older ones); granule (somewhat newer); and partikkel and partikkelsync (the newest, as far as I know.)

The problem is that, as with fractals, the parameters of the computation make a huge difference in the result. The only way this could be dealt with in the Old Days was to change the parameter, run it again, listen, change parameters again, etc. This is obviously terribly time consuming and inefficient.

[…still being worked on 25 Mar 2010…]

In going through old files and reprints, I came across a great article by Art Hunkins.

Last edited 2019-07-14

Open Source audio software: dead, moribund, languishing or gone

Here’s the other reason people buy commercial software.

I did a search using Google and on for audio toolkits or other open source program libraries or projects. Almost all of them are dead or haven’t been updated since, say, 2001. One project linked to a page that crashed.

Under the “subsynth” project page, at least the originator had the grace to explain he had to stop working on it (“yeah, this project’s pretty dead“…) (which sourceforge helpfully dates as “1647 days ago”. Quick, when do you think that was?)

Well, the “Python Sound Project” sounds promising. Whoops, that project was last touched 1251 days ago.

Now Nyquist sounds a lot more promising. At least it was worked on in 2009. But amusingly something as simple as clicking on the “FAQ” link on that page leads to

An error has been encountered in accessing this page.

1. Server:
2. URL path: /nyquist-faq.html
3. Error notes: NONE
4. Error type: 404
5. Request method: GET
6. Request query string: NONE
7. Time: 2010-03-12 21:09:15 UTC (1268428155)

See, the point I’m trying to make was that if there was a simple list of active, working, usable source code/libraries the typical eager programmer/user wouldn’t get terrifically frustrated.

So much OpenSource stuff is like this. I think many good programmers just give up and start writing their own libraries or utilities rather than try to ferret out what’s working and what’s ancient history.

Csound: more on “sloppy packaging”

…Just an inflammatory headline to get you interested in reading my ideas.

I had some more thoughts about the Csound packaging discussion. As mentioned before, the big problem I see with Csound is its huge scope and tons of leftover and no-longer-supported components due to its age.

I’ve thought about a couple other software systems and how their developers managed this.


The history of Unix, GNU, Linux, etc. is a lot more complex that I can deal with here, but for our purposes Unix was originally developed at Bell Labs and not really intended to be publicly distributed for free. But students at (e.g.) UC Berkeley extended and developed it and the “BSD” distribution started to be seen everywhere.

Many companies took Unix concepts and “productized” it for sale. For instance, Sun developed “SunOS” (later renamed Solaris) which was basically just a Unix port that was guaranteed to run on their hardware and was supported.

Ironically, you can now get Solaris for free and it’s ported to a number of platforms.

StarOffice and OpenOffice

Late in the 90s and to date, Sun produced a program suite called “StarOffice” designed to compete with/replace Microsoft Office which was an expensive licensed product of Microsoft. Sun actually released a version called “OpenOffice” which is completely free and unsupported.

The point is that now the user has a choice. If you (or your company) can afford MS Office, you’re free to buy it. It will probably amount to a few hundred dollars (US) depending on the configuration you choose. But if you want to save money and don’t absolutely need to use the MS products, you can get StarOffice for USD50. If even that’s too much, you can download OpenOffice which has the same functionality for whatever it costs you to download a few hundred megabytes.

And my point is…?

What I’m obviously getting to is: would a Csound user pay a small amount for a stable, well-documented, software suite that did 90% of what Csound is capable of, if it meant no hassle in installing and using it?

I think a part of this equation might involve something like Steven Yi’s blue Csound frontend / composition environment. Although it’s been very interesting for a few years, it is suddenly at version 2.0.x and more stable and powerful than ever before (why? because it’s being actively developed; by a real software engineer; who is managing the project himself (or with a small group of other volunteers.) )

There are many competing factions at the Csound table. There are the grizzled veterans for whom Csound’s cruftiness is part of its charm; the Linux stalwarts who have to build it from source before using it; the students who are forced to study it in their electronic music curriculum, the fascinated hobbyists, the experienced computer music gurus, etc.

Wonderful thoughts. So who is going to pay for all this fine work?

Well, that is the crux, isn’t it? Look at the example of the amazing music application called “chuck.” My guess it was developed by a couple of amazingly talented grad students at Princeton, who are now probably trying to pay their rent and student loans. It hasn’t had a new release since (I think) mid-2008. That’s not to say it isn’t amazingly powerful and functional as it is — in fact, its forum is still very active. But without dedicated, professional, paid staff it’s hard to see how it can thrive, get bugs fixed, new features implemented and tested and so forth.